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WereGarurumon ACE (BT15-026) - Exceed Apocalypse Foil
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WereGarurumon ACE (BT15-026) - Exceed Apocalypse Foil

WereGarurumon ACE (BT15-026) - Exceed Apocalypse Foil

Digimon
Ultimate
Blue
4
7000
5
Lv.4/ 3
Vaccine / Beastkin
[[Digivolve] Lv.4 w/[Garurumon] in name: Cost 3]
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] [Draw 1]. Then, if you have 5 or more cards in your hand, trash 1 card in your hand.
[All Turns] [Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of their turn.

Overflow "-3" (As this card moves from the battle area or under a card to another area, lose 3 memory.)
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From $0.22

Original: $0.73

-70%
WereGarurumon ACE (BT15-026) - Exceed Apocalypse Foil—

$0.73

$0.22

WereGarurumon ACE (BT15-026) - Exceed Apocalypse Foil

Digimon
Ultimate
Blue
4
7000
5
Lv.4/ 3
Vaccine / Beastkin
[[Digivolve] Lv.4 w/[Garurumon] in name: Cost 3]
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] [Draw 1]. Then, if you have 5 or more cards in your hand, trash 1 card in your hand.
[All Turns] [Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of their turn.

Overflow "-3" (As this card moves from the battle area or under a card to another area, lose 3 memory.)

Product Information

Shipping & Returns

Description

Digimon
Ultimate
Blue
4
7000
5
Lv.4/ 3
Vaccine / Beastkin
[[Digivolve] Lv.4 w/[Garurumon] in name: Cost 3]
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] [Draw 1]. Then, if you have 5 or more cards in your hand, trash 1 card in your hand.
[All Turns] [Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of their turn.

Overflow "-3" (As this card moves from the battle area or under a card to another area, lose 3 memory.)

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